The Biodegradable Space is a long-term, interdisciplinary project developed in collaboration with artist Aleksandra Przybysz. We documented the gradual decay of abandoned houses in the Polish countryside. Over the course of two years, we observed how these spaces were overtaken by invasive plant species and new forms of life, revealing nature’s resilience in the face of human interference.
The project culminated in the creation of a VR „game” that transports viewers into these abandoned, post-apocalyptic environments — a world without humans, where only our symbols remain. This virtual experience offers a speculative vision of a post-human world, reminiscent
of post-apocalyptic fiction or cinematic imagery, yet grounded in the real process of decay and ecological renewal.
The project drew upon the concept of dark ecology and was presented in international exhibitions,
deepening our exploration of the eerie, almost demonic agency of nature. Nature becomes a demonic force — chaotic, unpredictable, yet capable of healing and transforming spaces deserted by human civilization. The uncanny quality of these landscapes prompts viewers to reconsider their relationship with the natural world, provoking reflection on ecological catastrophe, resilience, and a post-human future.